同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2a6c382c2adc383c2abc382c281c382c2bbc383c2acc382c283c382c284c383c2a9c382c2a4c382c298 | ïæÃÂëÃÂûìÃÂÃÂéäà|
SJIS-WIN | c383c2afc382c2a6c382c2adc383c2abc382c281c382c2bbc383c2acc382c283c382c284c383c2a9c382c2a4c382c298 | テδッテつヲテつュテδォテつ?つサテδャテつεつ?δゥテつ、テつ |
EUC-JP | c383c2afc382c2a6c382c2adc383c2abc382c281c382c2bbc383c2acc382c283c382c284c383c2a9c382c2a4c382c298 | ?俗?側?足?束???損?測?????息?造?? |
UTF-8 | c383c2afc382c2a6c382c2adc383c2abc382c281c382c2bbc383c2acc382c283c382c284c383c2a9c382c2a4c382c298 | ï¦ÂëÂȓÂÂ餠|
UHC | c383c2afc382c2a6c382c2adc383c2abc382c281c382c2bbc383c2acc382c283c382c284c383c2a9c382c2a4c382c298 | 횄짱횂짝횂짯횄짬횂혖횂쨩횄짭횂혘횂혙횄짤횂짚횂혱 |