同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2a6c382c2a4c383c2aac382c2b9c382c2b0c383c2a4c382c2bec382c291c383c2abc382c2a2c382 | ïæäêùðäþÃÂëâà |
SJIS-WIN | c383c2afc382c2a6c382c2a4c383c2aac382c2b9c382c2b0c383c2a4c382c2bec382c291c383c2abc382c2a2c382 | テδッテつヲテつ、テδェテつケテつーテδ、テつセテつ妥δォテつ「テ |
EUC-JP | c383c2afc382c2a6c382c2a4c383c2aac382c2b9c382c2b0c383c2a4c382c2bec382c291c383c2abc382c2a2c382 | ?俗?側?造?捉?孫?属?造?他???束?蔵? |
UTF-8 | c383c2afc382c2a6c382c2a4c383c2aac382c2b9c382c2b0c383c2a4c382c2bec382c291c383c2abc382c2a2c382 | 捻깰ä¾Â뢠|
UHC | c383c2afc382c2a6c382c2a4c383c2aac382c2b9c382c2b0c383c2a4c382c2bec382c291c383c2abc382c2a2c382 | 횄짱횂짝횂짚횄짧횂쨔횂째횄짚횂쩐횂혩횄짬횂짖횂 |