同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2afc382c2a6c382c28cc383c2abc382c2b1c382c284c383c2adc382c291c382c2b6c383c2a7c382c2aec382c28b | ïæÃÂëñÃÂÃÂÃÂöçîà|
SJIS-WIN | c383c2afc382c2a6c382c28cc383c2abc382c2b1c382c284c383c2adc382c291c382c2b6c383c2a7c382c2aec382c28b | テδッテつヲテつ古δォテつアテつ?δュテつ妥つカテδァテつョテつ |
EUC-JP | c383c2afc382c2a6c382c28cc383c2abc382c2b1c382c284c383c2adc382c291c382c2b6c383c2a7c382c2aec382c28b | ?俗?側???束?賊???足???其?則?速?? |
UTF-8 | c383c2afc382c2a6c382c28cc383c2abc382c2b1c382c284c383c2adc382c291c382c2b6c383c2a7c382c2aec382c28b | ï¦Âë±Âö箠|
UHC | c383c2afc382c2a6c382c28cc383c2abc382c2b1c382c284c383c2adc382c291c382c2b6c383c2a7c382c2aec382c28b | 횄짱횂짝횂혣횄짬횂짹횂혙횄짯횂혩횂쨋횄짠횂짰횂혢 |