同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec383c2b6c383c280c383c2a9c382c2bbc383c2b6c383c2a8c383c2afc382c28ec382c2acc383c2b0c382c2b9 | îöÃÂéûöèïÃÂìðù |
SJIS-WIN | c383c2aec383c2b6c383c280c383c2a9c382c2bbc383c2b6c383c2a8c383c2afc382c28ec382c2acc383c2b0c382c2b9 | テδョテδカテδ?テδゥテつサテδカテδィテδッテつ偲つャテδーテつケ |
EUC-JP | c383c2aec383c2b6c383c280c383c2a9c382c2bbc383c2b6c383c2a8c383c2afc382c28ec382c2acc383c2b0c382c2b9 | ?速?其???息?損?其?即?俗???測?属?孫 |
UTF-8 | c383c2aec383c2b6c383c280c383c2a9c382c2bbc383c2b6c383c2a8c383c2afc382c28ec382c2acc383c2b0c382c2b9 | îöÃé»öèï¬ð¹ |
UHC | c383c2aec383c2b6c383c280c383c2a9c382c2bbc383c2b6c383c2a8c383c2afc382c28ec382c2acc383c2b0c382c2b9 | 횄짰횄쨋횄?횄짤횂쨩횄쨋횄짢횄짱횂혦횂짭횄째횂쨔 |