同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c2b1c382c2b8c383c2b0c382c2a4c382c2bbc382c28fc383c29fc382c2b9c383c290c383c2a9c382c2be | îñøðäûÃÂÃÂùÃÂéþ |
SJIS-WIN | c383c2aec382c2b1c382c2b8c383c2b0c382c2a4c382c2bbc382c28fc383c29fc382c2b9c383c290c383c2a9c382c2be | テδョテつアテつクテδーテつ、テつサテつ湘δ淌つケテδ静δゥテつセ |
EUC-JP | c383c2aec382c2b1c382c2b8c383c2b0c382c2a4c382c2bbc382c28fc383c29fc382c2b9c383c290c383c2a9c382c2be | ?速?賊?存?属?造?損?????孫???息?他 |
UTF-8 | c383c2aec382c2b1c382c2b8c383c2b0c382c2a4c382c2bbc382c28fc383c29fc382c2b9c383c290c383c2a9c382c2be | ð¤»ÂùÃé¾ |
UHC | c383c2aec382c2b1c382c2b8c383c2b0c382c2a4c382c2bbc382c28fc383c29fc382c2b9c383c290c383c2a9c382c2be | 횄짰횂짹횂쨍횄째횂짚횂쨩횂혧횄혺횂쨔횄혨횄짤횂쩐 |