同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c293c382c2bbc383c2aec382c29ac382c294c383c2aec382c293c382c2b9c383c2aec382c293c382c2a44d | îÃÂûîÃÂÃÂîÃÂùîÃÂäM |
SJIS-WIN | c383c2aec382c293c382c2bbc383c2aec382c29ac382c294c383c2aec382c293c382c2b9c383c2aec382c293c382c2a44d | テδョテつ禿つサテδョテつ堙つ氾δョテつ禿つケテδョテつ禿つ、M |
EUC-JP | c383c2aec382c293c382c2bbc383c2aec382c29ac382c294c383c2aec382c293c382c2b9c383c2aec382c293c382c2a44d | ?速???損?速?????速???孫?速???造M |
UTF-8 | c383c2aec382c293c382c2bbc383c2aec382c29ac382c294c383c2aec382c293c382c2b9c383c2aec382c293c382c2a44d | îÂȔÂÂî¹î¤M |
UHC | c383c2aec382c293c382c2bbc383c2aec382c29ac382c294c383c2aec382c293c382c2b9c383c2aec382c293c382c2a44d | 횄짰횂혫횂쨩횄짰횂혳횂혬횄짰횂혫횂쨔횄짰횂혫횂짚M |