同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c28dc382c293c383c2a9c382c29bc382c2abc383c2a4c382c2b8c382c29ec383c2a9c382c2b4c382c288 | îÃÂÃÂéÃÂëäøÃÂéôà|
SJIS-WIN | c383c2aec382c28dc382c293c383c2a9c382c29bc382c2abc383c2a4c382c2b8c382c29ec383c2a9c382c2b4c382c288 | テδョテつ催つ禿δゥテつ崚つォテδ、テつクテつ榲δゥテつエテつ |
EUC-JP | c383c2aec382c28dc382c293c383c2a9c382c29bc382c2abc383c2a4c382c2b8c382c29ec383c2a9c382c2b4c382c288 | ?速?????息???束?造?存???息?卒?? |
UTF-8 | c383c2aec382c28dc382c293c383c2a9c382c29bc382c2abc383c2a4c382c2b8c382c29ec383c2a9c382c2b4c382c288 | îÂÂé«ä¸Âé´ |
UHC | c383c2aec382c28dc382c293c383c2a9c382c29bc382c2abc383c2a4c382c2b8c382c29ec383c2a9c382c2b4c382c288 | 횄짰횂혥횂혫횄짤횂혴횂짬횄짚횂쨍횂혷횄짤횂쨈횂혞 |