同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c28dc382c293c383c2a8c382c2bbc382c2b8c383c2a9c382c289c382c2a6c383c2afc382c2bdc382c2b5 | îÃÂÃÂèûøéÃÂæïýõ |
SJIS-WIN | c383c2aec382c28dc382c293c383c2a8c382c2bbc382c2b8c383c2a9c382c289c382c2a6c383c2afc382c2bdc382c2b5 | テδョテつ催つ禿δィテつサテつクテδゥテつ嘉つヲテδッテつステつオ |
EUC-JP | c383c2aec382c28dc382c293c383c2a8c382c2bbc382c2b8c383c2a9c382c289c382c2a6c383c2afc382c2bdc382c2b5 | ?速?????即?損?存?息???側?俗?遜?袖 |
UTF-8 | c383c2aec382c28dc382c293c383c2a8c382c2bbc382c2b8c383c2a9c382c289c382c2a6c383c2afc382c2bdc382c2b5 | îÂÂ軸é¦オ |
UHC | c383c2aec382c28dc382c293c383c2a8c382c2bbc382c2b8c383c2a9c382c289c382c2a6c383c2afc382c2bdc382c2b5 | 횄짰횂혥횂혫횄짢횂쨩횂쨍횄짤횂혟횂짝횄짱횂쩍횂쨉 |