同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c287c382c2adc383c2a7c382c2a4c382c2bac383c2a8c382c281c382c2b9c383c2a6c382c2b1c382c290 | îÃÂÃÂçäúèÃÂùæñà|
SJIS-WIN | c383c2aec382c287c382c2adc383c2a7c382c2a4c382c2bac383c2a8c382c281c382c2b9c383c2a6c382c2b1c382c290 | テδョテつ?つュテδァテつ、テつコテδィテつ?つケテδヲテつアテつ |
EUC-JP | c383c2aec382c287c382c2adc383c2a7c382c2a4c382c2bac383c2a8c382c281c382c2b9c383c2a6c382c2b1c382c290 | ?速???足?則?造?尊?即???孫?側?賊?? |
UTF-8 | c383c2aec382c287c382c2adc383c2a7c382c2a4c382c2bac383c2a8c382c281c382c2b9c383c2a6c382c2b1c382c290 | îÂÂ示è¹池|
UHC | c383c2aec382c287c382c2adc383c2a7c382c2a4c382c2bac383c2a8c382c281c382c2b9c383c2a6c382c2b1c382c290 | 횄짰횂혝횂짯횄짠횂짚횂쨘횄짢횂혖횂쨔횄짝횂짹횂혨 |