同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c285c382c2b1c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c29dc383c2a7c382c2a4c382c2ba | îàñéùÿîàÃÂçäú |
SJIS-WIN | c383c2aec382c285c382c2b1c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c29dc383c2a7c382c2a4c382c2ba | テδョテつ?つアテδゥテつケテつソテδョテつ?つ敕δァテつ、テつコ |
EUC-JP | c383c2aec382c285c382c2b1c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c29dc383c2a7c382c2a4c382c2ba | ?速???賊?息?孫?多?速?????則?造?尊 |
UTF-8 | c383c2aec382c285c382c2b1c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c29dc383c2a7c382c2a4c382c2ba | 鹿î Â示 |
UHC | c383c2aec382c285c382c2b1c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c29dc383c2a7c382c2a4c382c2ba | 횄짰횂혚횂짹횄짤횂쨔횂쩔횄짰횂혚횂혶횄짠횂짚횂쨘 |