同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c285c382c2a2c383c2a9c382c2b9c382c2bfc383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | îàâéùÿçÃÂàæüà|
SJIS-WIN | c383c2aec382c285c382c2a2c383c2a9c382c2b9c382c2bfc383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | テδョテつ?つ「テδゥテつケテつソテδァテつづつ?δヲテつシテつ |
EUC-JP | c383c2aec382c285c382c2a2c383c2a9c382c2b9c382c2bfc383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | ?速???蔵?息?孫?多?則?????側?村?? |
UTF-8 | c383c2aec382c285c382c2a2c383c2a9c382c2b9c382c2bfc383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | 鹿ç 漠|
UHC | c383c2aec382c285c382c2a2c383c2a9c382c2b9c382c2bfc383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | 횄짰횂혚횂짖횄짤횂쨔횂쩔횄짠횂혗횂혚횄짝횂쩌횂혛 |