同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c285c382c29cc383c2a6c382c2bcc382c286c383c2a9c382c288c382c2bcc383c2a6c382c2bcc382c2864d | îàÃÂæüÃÂéÃÂüæüÃÂM |
SJIS-WIN | c383c2aec382c285c382c29cc383c2a6c382c2bcc382c286c383c2a9c382c288c382c2bcc383c2a6c382c2bcc382c2864d | テδョテつ?つ愿δヲテつシテつ?δゥテつ暗つシテδヲテつシテつ? |
EUC-JP | c383c2aec382c285c382c29cc383c2a6c382c2bcc382c286c383c2a9c382c288c382c2bcc383c2a6c382c2bcc382c2864d | ?速?????側?村???息???村?側?村??M |
UTF-8 | c383c2aec382c285c382c29cc383c2a6c382c2bcc382c286c383c2a9c382c288c382c2bcc383c2a6c382c2bcc382c2864d | î Âæ¼Âé¼æ¼ÂM |
UHC | c383c2aec382c285c382c29cc383c2a6c382c2bcc382c286c383c2a9c382c288c382c2bcc383c2a6c382c2bcc382c2864d | 횄짰횂혚횂혵횄짝횂쩌횂혛횄짤횂혞횂쩌횄짝횂쩌횂혛M |