同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c282c382c2bbc383c2a9c382c2b4c382c2abc383c2aec382c285c382c2b7c383c2a8c382c292c382c294 | îÃÂûéôëîà÷èÃÂà|
SJIS-WIN | c383c2aec382c282c382c2bbc383c2a9c382c2b4c382c2abc383c2aec382c285c382c2b7c383c2a8c382c292c382c294 | テδョテつづつサテδゥテつエテつォテδョテつ?つキテδィテつ津つ |
EUC-JP | c383c2aec382c282c382c2bbc383c2a9c382c2b4c382c2abc383c2aec382c285c382c2b7c383c2a8c382c292c382c294 | ?速???損?息?卒?束?速???揃?即???? |
UTF-8 | c383c2aec382c282c382c2bbc383c2a9c382c2b4c382c2abc383c2aec382c285c382c2b7c383c2a8c382c292c382c294 | î»鴫è |
UHC | c383c2aec382c282c382c2bbc383c2a9c382c2b4c382c2abc383c2aec382c285c382c2b7c383c2a8c382c292c382c294 | 횄짰횂혗횂쨩횄짤횂쨈횂짬횄짰횂혚횂쨌횄짢횂혪횂혬 |