同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c282c382c2adc383c2a7c382c297c382c294c383c2aec382c285c382c2a9c383c2a7c382c297c382c2944d | îÃÂÃÂçÃÂÃÂîàéçÃÂÃÂM |
SJIS-WIN | c383c2aec382c282c382c2adc383c2a7c382c297c382c294c383c2aec382c285c382c2a9c383c2a7c382c297c382c2944d | テδョテつづつュテδァテつ療つ氾δョテつ?つゥテδァテつ療つ熱 |
EUC-JP | c383c2aec382c282c382c2adc383c2a7c382c297c382c294c383c2aec382c285c382c2a9c383c2a7c382c297c382c2944d | ?速???足?則?????速???息?則????M |
UTF-8 | c383c2aec382c282c382c2adc383c2a7c382c297c382c294c383c2aec382c285c382c2a9c383c2a7c382c297c382c2944d | îÂÂçÂÂî ©çÂÂM |
UHC | c383c2aec382c282c382c2adc383c2a7c382c297c382c294c383c2aec382c285c382c2a9c383c2a7c382c297c382c2944d | 횄짰횂혗횂짯횄짠횂혰횂혬횄짰횂혚횂짤횄짠횂혰횂혬M |