同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2bdc383c2a7c382c2a4c382c2bac383c2a7c382c280c382c287c383c2a8c382c2bbc382c2b8 | îÃÂýçäúçÃÂÃÂèûø |
SJIS-WIN | c383c2aec382c281c382c2bdc383c2a7c382c2a4c382c2bac383c2a7c382c280c382c287c383c2a8c382c2bbc382c2b8 | テδョテつ?つステδァテつ、テつコテδァテつ?テつ?δィテつサテつク |
EUC-JP | c383c2aec382c281c382c2bdc383c2a7c382c2a4c382c2bac383c2a7c382c280c382c287c383c2a8c382c2bbc382c2b8 | ?速???遜?則?造?尊?則?????即?損?存 |
UTF-8 | c383c2aec382c281c382c2bdc383c2a7c382c2a4c382c2bac383c2a7c382c280c382c287c383c2a8c382c2bbc382c2b8 | î½示çÂÂ軸 |
UHC | c383c2aec382c281c382c2bdc383c2a7c382c2a4c382c2bac383c2a7c382c280c382c287c383c2a8c382c2bbc382c2b8 | 횄짰횂혖횂쩍횄짠횂짚횂쨘횄짠횂?횂혝횄짢횂쨩횂쨍 |