同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2bcc383c2afc382c2bdc382c2bbc383c2a4c382c2b8c382c28a | îÃÂûïýüïýûäøà|
SJIS-WIN | c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2bcc383c2afc382c2bdc382c2bbc383c2a4c382c2b8c382c28a | テδョテつ?つサテδッテつステつシテδッテつステつサテδ、テつクテつ |
EUC-JP | c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2bcc383c2afc382c2bdc382c2bbc383c2a4c382c2b8c382c28a | ?速???損?俗?遜?村?俗?遜?損?造?存?? |
UTF-8 | c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2bcc383c2afc382c2bdc382c2bbc383c2a4c382c2b8c382c28a | î»シサ丠|
UHC | c383c2aec382c281c382c2bbc383c2afc382c2bdc382c2bcc383c2afc382c2bdc382c2bbc383c2a4c382c2b8c382c28a | 횄짰횂혖횂쨩횄짱횂쩍횂쩌횄짱횂쩍횂쨩횄짚횂쨍횂혡 |