同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2aec383c2a9c382c29bc382c2abc383c2a9c382c2b1c382c2b6c383c2a6c382c2b1c382c290 | îÃÂîéÃÂëéñöæñà|
SJIS-WIN | c383c2aec382c281c382c2aec383c2a9c382c29bc382c2abc383c2a9c382c2b1c382c2b6c383c2a6c382c2b1c382c290 | テδョテつ?つョテδゥテつ崚つォテδゥテつアテつカテδヲテつアテつ |
EUC-JP | c383c2aec382c281c382c2aec383c2a9c382c29bc382c2abc383c2a9c382c2b1c382c2b6c383c2a6c382c2b1c382c290 | ?速???速?息???束?息?賊?其?側?賊?? |
UTF-8 | c383c2aec382c281c382c2aec383c2a9c382c29bc382c2abc383c2a9c382c2b1c382c2b6c383c2a6c382c2b1c382c290 | î®é«鱶池|
UHC | c383c2aec382c281c382c2aec383c2a9c382c29bc382c2abc383c2a9c382c2b1c382c2b6c383c2a6c382c2b1c382c290 | 횄짰횂혖횂짰횄짤횂혴횂짬횄짤횂짹횂쨋횄짝횂짹횂혨 |