同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2aec383c2a8c382c2adc382c298c383c2a7c382c2a4c382c2bec383c2a6c382c2bcc382c286 | îÃÂîèÃÂÃÂçäþæüà|
SJIS-WIN | c383c2aec382c281c382c2aec383c2a8c382c2adc382c298c383c2a7c382c2a4c382c2bec383c2a6c382c2bcc382c286 | テδョテつ?つョテδィテつュテつ佚δァテつ、テつセテδヲテつシテつ |
EUC-JP | c383c2aec382c281c382c2aec383c2a8c382c2adc382c298c383c2a7c382c2a4c382c2bec383c2a6c382c2bcc382c286 | ?速???速?即?足???則?造?他?側?村?? |
UTF-8 | c383c2aec382c281c382c2aec383c2a8c382c2adc382c298c383c2a7c382c2a4c382c2bec383c2a6c382c2bcc382c286 | î®èÂÂ社漠|
UHC | c383c2aec382c281c382c2aec383c2a8c382c2adc382c298c383c2a7c382c2a4c382c2bec383c2a6c382c2bcc382c286 | 횄짰횂혖횂짰횄짢횂짯횂혱횄짠횂짚횂쩐횄짝횂쩌횂혛 |