同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2adc383c2a5c382c2aec382c28dc383c2a7c382c285c382c29cc383c2a8c382c2bbc382c2b8 | îÃÂÃÂÃ¥îÃÂçàÃÂèûø |
SJIS-WIN | c383c2aec382c281c382c2adc383c2a5c382c2aec382c28dc383c2a7c382c285c382c29cc383c2a8c382c2bbc382c2b8 | テδョテつ?つュテδ・テつョテつ催δァテつ?つ愿δィテつサテつク |
EUC-JP | c383c2aec382c281c382c2adc383c2a5c382c2aec382c28dc383c2a7c382c285c382c29cc383c2a8c382c2bbc382c2b8 | ?速???足?促?速???則?????即?損?存 |
UTF-8 | c383c2aec382c281c382c2adc383c2a5c382c2aec382c28dc383c2a7c382c285c382c29cc383c2a8c382c2bbc382c2b8 | îÂÂå®Âç Â軸 |
UHC | c383c2aec382c281c382c2adc383c2a5c382c2aec382c28dc383c2a7c382c285c382c29cc383c2a8c382c2bbc382c2b8 | 횄짰횂혖횂짯횄짜횂짰횂혥횄짠횂혚횂혵횄짢횂쨩횂쨍 |