同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2a9c383c2a9c382c2b9c382c2bfc383c2aec382c281c382c2a0c383c2a7c382c296c382c2be | îÃÂééùÿîÃÂàçÃÂþ |
SJIS-WIN | c383c2aec382c281c382c2a9c383c2a9c382c2b9c382c2bfc383c2aec382c281c382c2a0c383c2a7c382c296c382c2be | テδョテつ?つゥテδゥテつケテつソテδョテつ?つ?テδァテつ姪つセ |
EUC-JP | c383c2aec382c281c382c2a9c383c2a9c382c2b9c382c2bfc383c2aec382c281c382c2a0c383c2a7c382c296c382c2be | ?速???息?息?孫?多?速?????則???他 |
UTF-8 | c383c2aec382c281c382c2a9c383c2a9c382c2b9c382c2bfc383c2aec382c281c382c2a0c383c2a7c382c296c382c2be | î©鹿î ç¾ |
UHC | c383c2aec382c281c382c2a9c383c2a9c382c2b9c382c2bfc383c2aec382c281c382c2a0c383c2a7c382c296c382c2be | 횄짰횂혖횂짤횄짤횂쨔횂쩔횄짰횂혖횂혻횄짠횂혯횂쩐 |