同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2a6c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c2b3c383c2a8c382c292c382c294 | îÃÂæéùÿîàóèÃÂà|
SJIS-WIN | c383c2aec382c281c382c2a6c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c2b3c383c2a8c382c292c382c294 | テδョテつ?つヲテδゥテつケテつソテδョテつ?つウテδィテつ津つ |
EUC-JP | c383c2aec382c281c382c2a6c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c2b3c383c2a8c382c292c382c294 | ?速???側?息?孫?多?速???続?即???? |
UTF-8 | c383c2aec382c281c382c2a6c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c2b3c383c2a8c382c292c382c294 | î¦鹿è |
UHC | c383c2aec382c281c382c2a6c383c2a9c382c2b9c382c2bfc383c2aec382c285c382c2b3c383c2a8c382c292c382c294 | 횄짰횂혖횂짝횄짤횂쨔횂쩔횄짰횂혚횂쨀횄짢횂혪횂혬 |