同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2a4c383c2afc382c2bec382c292c383c2a8c382c29ec382c2a2c383c2afc382c2a8c382c2ad | îÃÂäïþÃÂèÃÂâïèà|
SJIS-WIN | c383c2aec382c281c382c2a4c383c2afc382c2bec382c292c383c2a8c382c29ec382c2a2c383c2afc382c2a8c382c2ad | テδョテつ?つ、テδッテつセテつ津δィテつ榲つ「テδッテつィテつュ |
EUC-JP | c383c2aec382c281c382c2a4c383c2afc382c2bec382c292c383c2a8c382c29ec382c2a2c383c2afc382c2a8c382c2ad | ?速???造?俗?他???即???蔵?俗?即?足 |
UTF-8 | c383c2aec382c281c382c2a4c383c2afc382c2bec382c292c383c2a8c382c29ec382c2a2c383c2afc382c2a8c382c2ad | î¤ï¾Âè¢蘒|
UHC | c383c2aec382c281c382c2a4c383c2afc382c2bec382c292c383c2a8c382c29ec382c2a2c383c2afc382c2a8c382c2ad | 횄짰횂혖횂짚횄짱횂쩐횂혪횄짢횂혷횂짖횄짱횂짢횂짯 |