同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2a4c383c2a8c382c280c382c2b3c383c2a9c382c2b4c382c289c383c2a8c382c2bbc382c2b8 | îÃÂäèÃÂóéôÃÂèûø |
SJIS-WIN | c383c2aec382c281c382c2a4c383c2a8c382c280c382c2b3c383c2a9c382c2b4c382c289c383c2a8c382c2bbc382c2b8 | テδョテつ?つ、テδィテつ?テつウテδゥテつエテつ嘉δィテつサテつク |
EUC-JP | c383c2aec382c281c382c2a4c383c2a8c382c280c382c2b3c383c2a9c382c2b4c382c289c383c2a8c382c2bbc382c2b8 | ?速???造?即???続?息?卒???即?損?存 |
UTF-8 | c383c2aec382c281c382c2a4c383c2a8c382c280c382c2b3c383c2a9c382c2b4c382c289c383c2a8c382c2bbc382c2b8 | î¤è³é´Â軸 |
UHC | c383c2aec382c281c382c2a4c383c2a8c382c280c382c2b3c383c2a9c382c2b4c382c289c383c2a8c382c2bbc382c2b8 | 횄짰횂혖횂짚횄짢횂?횂쨀횄짤횂쨈횂혟횄짢횂쨩횂쨍 |