同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2aec382c281c382c2a0c383c2a6c382c2b1c382c290c383c2a6c382c2bec382c2b5c383c2a8c382c280c382c2b3 | îÃÂàæñÃÂæþõèÃÂó |
SJIS-WIN | c383c2aec382c281c382c2a0c383c2a6c382c2b1c382c290c383c2a6c382c2bec382c2b5c383c2a8c382c280c382c2b3 | テδョテつ?つ?テδヲテつアテつ静δヲテつセテつオテδィテつ?テつウ |
EUC-JP | c383c2aec382c281c382c2a0c383c2a6c382c2b1c382c290c383c2a6c382c2bec382c2b5c383c2a8c382c280c382c2b3 | ?速?????側?賊???側?他?袖?即???続 |
UTF-8 | c383c2aec382c281c382c2a0c383c2a6c382c2b1c382c290c383c2a6c382c2bec382c2b5c383c2a8c382c280c382c2b3 | î æ±Âæ¾µè³ |
UHC | c383c2aec382c281c382c2a0c383c2a6c382c2b1c382c290c383c2a6c382c2bec382c2b5c383c2a8c382c280c382c2b3 | 횄짰횂혖횂혻횄짝횂짹횂혨횄짝횂쩐횂쨉횄짢횂?횂쨀 |