同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc383c2b1c382c2bbc383c2aec382c287c382c2b0c383c2a8c383c2a9c382c293c383c2a6c382c2a0c382c281 | ÃÂñûîÃÂðèéÃÂæàà|
SJIS-WIN | c383c2adc383c2b1c382c2bbc383c2aec382c287c382c2b0c383c2a8c383c2a9c382c293c383c2a6c382c2a0c382c281 | テδュテδアテつサテδョテつ?つーテδィテδゥテつ禿δヲテつ?テつ |
EUC-JP | c383c2adc383c2b1c382c2bbc383c2aec382c287c382c2b0c383c2a8c383c2a9c382c293c383c2a6c382c2a0c382c281 | ?足?賊?損?速???属?即?息???側???? |
UTF-8 | c383c2adc383c2b1c382c2bbc383c2aec382c287c382c2b0c383c2a8c383c2a9c382c293c383c2a6c382c2a0c382c281 | Ãñ»î°èéÂæ  |
UHC | c383c2adc383c2b1c382c2bbc383c2aec382c287c382c2b0c383c2a8c383c2a9c382c293c383c2a6c382c2a0c382c281 | 횄짯횄짹횂쨩횄짰횂혝횂째횄짢횄짤횂혫횄짝횂혻횂혖 |