同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc383c2b1c382c2a4c383c2afc382c2a8c382c293c383c2adc383c2a8c382c29bc383c2aec382c293c382c2bb | ÃÂñäïèÃÂÃÂèÃÂîÃÂû |
SJIS-WIN | c383c2adc383c2b1c382c2a4c383c2afc382c2a8c382c293c383c2adc383c2a8c382c29bc383c2aec382c293c382c2bb | テδュテδアテつ、テδッテつィテつ禿δュテδィテつ崚δョテつ禿つサ |
EUC-JP | c383c2adc383c2b1c382c2a4c383c2afc382c2a8c382c293c383c2adc383c2a8c382c29bc383c2aec382c293c382c2bb | ?足?賊?造?俗?即???足?即???速???損 |
UTF-8 | c383c2adc383c2b1c382c2a4c383c2afc382c2a8c382c293c383c2adc383c2a8c382c29bc383c2aec382c293c382c2bb | Ãñ¤ï¨ÂÃèÂî» |
UHC | c383c2adc383c2b1c382c2a4c383c2afc382c2a8c382c293c383c2adc383c2a8c382c29bc383c2aec382c293c382c2bb | 횄짯횄짹횂짚횄짱횂짢횂혫횄짯횄짢횂혴횄짰횂혫횂쨩 |