同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc383c2a0c382c2b8c383c2a7c382c296c382c2bec383c2a6c382c2bfc382c2b5c383c2a5c382c2aec382c28d | ÃÂàøçÃÂþæÿõÃ¥îà|
SJIS-WIN | c383c2adc383c2a0c382c2b8c383c2a7c382c296c382c2bec383c2a6c382c2bfc382c2b5c383c2a5c382c2aec382c28d | テδュテδ?テつクテδァテつ姪つセテδヲテつソテつオテδ・テつョテつ |
EUC-JP | c383c2adc383c2a0c382c2b8c383c2a7c382c296c382c2bec383c2a6c382c2bfc382c2b5c383c2a5c382c2aec382c28d | ?足???存?則???他?側?多?袖?促?速?? |
UTF-8 | c383c2adc383c2a0c382c2b8c383c2a7c382c296c382c2bec383c2a6c382c2bfc382c2b5c383c2a5c382c2aec382c28d | Ãà ¸ç¾濵宠|
UHC | c383c2adc383c2a0c382c2b8c383c2a7c382c296c382c2bec383c2a6c382c2bfc382c2b5c383c2a5c382c2aec382c28d | 횄짯횄혻횂쨍횄짠횂혯횂쩐횄짝횂쩔횂쨉횄짜횂짰횂혥 |