同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bcc382c290c383c2afc382c2bdc382c2b14d | ÃÂÃÂäïýäèüÃÂïýñM |
SJIS-WIN | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bcc382c290c383c2afc382c2bdc382c2b14d | テδュテδ淌つ、テδッテつステつ、テδィテδシテつ静δッテつステつアM |
EUC-JP | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bcc382c290c383c2afc382c2bdc382c2b14d | ?足???造?俗?遜?造?即?村???俗?遜?賊M |
UTF-8 | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bcc382c290c383c2afc382c2bdc382c2b14d | Ãä、èüÂï½±M |
UHC | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bcc382c290c383c2afc382c2bdc382c2b14d | 횄짯횄혺횂짚횄짱횂쩍횂짚횄짢횄쩌횂혨횄짱횂쩍횂짹M |