同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bbc382c2b9c383c2afc382c2bdc382c2be | ÃÂÃÂäïýäèûùïýþ |
SJIS-WIN | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bbc382c2b9c383c2afc382c2bdc382c2be | テδュテδ淌つ、テδッテつステつ、テδィテδサテつケテδッテつステつセ |
EUC-JP | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bbc382c2b9c383c2afc382c2bdc382c2be | ?足???造?俗?遜?造?即?損?孫?俗?遜?他 |
UTF-8 | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bbc382c2b9c383c2afc382c2bdc382c2be | Ãä、èû¹ï½¾ |
UHC | c383c2adc383c29fc382c2a4c383c2afc382c2bdc382c2a4c383c2a8c383c2bbc382c2b9c383c2afc382c2bdc382c2be | 횄짯횄혺횂짚횄짱횂쩍횂짚횄짢횄쨩횂쨔횄짱횂쩍횂쩐 |