同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c29ac382c2a7c383c2acc382c2b1c382c2a6c383c2adc382c29ac382c2a9c383c2acc382c2a9c382c2 | ÃÂÃÂçìñæÃÂÃÂéìéà|
SJIS-WIN | c383c2adc382c29ac382c2a7c383c2acc382c2b1c382c2a6c383c2adc382c29ac382c2a9c383c2acc382c2a9c382c2 | テδュテつ堙つァテδャテつアテつヲテδュテつ堙つゥテδャテつゥテつ |
EUC-JP | c383c2adc382c29ac382c2a7c383c2acc382c2b1c382c2a6c383c2adc382c29ac382c2a9c383c2acc382c2a9c382c2 | ?足???則?測?賊?側?足???息?測?息? |
UTF-8 | c383c2adc382c29ac382c2a7c383c2acc382c2b1c382c2a6c383c2adc382c29ac382c2a9c383c2acc382c2a9c382c2 | ç챦éì©Â? |
UHC | c383c2adc382c29ac382c2a7c383c2acc382c2b1c382c2a6c383c2adc382c29ac382c2a9c383c2acc382c2a9c382c2 | 횄짯횂혳횂짠횄짭횂짹횂짝횄짯횂혳횂짤횄짭횂짤횂 |