同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c29ac382c284c383c2adc382c298c382c29bc383c2adc382c29ac382c284c383c2acc382c2a9c382c290 | ÃÂÃÂÃÂÃÂÃÂÃÂÃÂÃÂÃÂìéà|
SJIS-WIN | c383c2adc382c29ac382c284c383c2adc382c298c382c29bc383c2adc382c29ac382c284c383c2acc382c2a9c382c290 | テδュテつ堙つ?δュテつ佚つ崚δュテつ堙つ?δャテつゥテつ |
EUC-JP | c383c2adc382c29ac382c284c383c2adc382c298c382c29bc383c2adc382c29ac382c284c383c2acc382c2a9c382c290 | ?足?????足?????足?????測?息?? |
UTF-8 | c383c2adc382c29ac382c284c383c2adc382c298c382c29bc383c2adc382c29ac382c284c383c2acc382c2a9c382c290 | ÃÂÂÃÂÂÃÂÂì© |
UHC | c383c2adc382c29ac382c284c383c2adc382c298c382c29bc383c2adc382c29ac382c284c383c2acc382c2a9c382c290 | 횄짯횂혳횂혙횄짯횂혱횂혴횄짯횂혳횂혙횄짭횂짤횂혨 |