同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c29ac382c284c383c2acc382c2a9c382c28cc383c2adc382c29ac382c284c383c2adc382c298c382c297 | ÃÂÃÂÃÂìéÃÂÃÂÃÂÃÂÃÂÃÂà|
SJIS-WIN | c383c2adc382c29ac382c284c383c2acc382c2a9c382c28cc383c2adc382c29ac382c284c383c2adc382c298c382c297 | テδュテつ堙つ?δャテつゥテつ古δュテつ堙つ?δュテつ佚つ |
EUC-JP | c383c2adc382c29ac382c284c383c2acc382c2a9c382c28cc383c2adc382c29ac382c284c383c2adc382c298c382c297 | ?足?????測?息???足?????足???? |
UTF-8 | c383c2adc382c29ac382c284c383c2acc382c2a9c382c28cc383c2adc382c29ac382c284c383c2adc382c298c382c297 | ÃÂÂì©ÂÃÂÂà|
UHC | c383c2adc382c29ac382c284c383c2acc382c2a9c382c28cc383c2adc382c29ac382c284c383c2adc382c298c382c297 | 횄짯횂혳횂혙횄짭횂짤횂혣횄짯횂혳횂혙횄짯횂혱횂혰 |