同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2aa59c383c2adc382c298c382c2aa52c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | ÃÂÃÂêYÃÂÃÂêRÃÂÃÂéìèà |
SJIS-WIN | c383c2adc382c298c382c2aa59c383c2adc382c298c382c2aa52c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | テδュテつ佚つェYテδュテつ佚つェRテδュテつ佚つゥテδャテつィテ |
EUC-JP | c383c2adc382c298c382c2aa59c383c2adc382c298c382c2aa52c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | ?足???捉Y?足???捉R?足???息?測?即? |
UTF-8 | c383c2adc382c298c382c2aa59c383c2adc382c298c382c2aa52c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | êYêRé쨠|
UHC | c383c2adc382c298c382c2aa59c383c2adc382c298c382c2aa52c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | 횄짯횂혱횂짧Y횄짯횂혱횂짧R횄짯횂혱횂짤횄짭횂짢횂 |