同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a9c382c28dc383c2adc382c298c382c2a9 | ÃÂÃÂêNÃÂÃÂéìéÃÂÃÂÃÂé |
SJIS-WIN | c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a9c382c28dc383c2adc382c298c382c2a9 | テδュテつ佚つェNテδュテつ佚つゥテδャテつゥテつ催δュテつ佚つゥ |
EUC-JP | c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a9c382c28dc383c2adc382c298c382c2a9 | ?足???捉N?足???息?測?息???足???息 |
UTF-8 | c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a9c382c28dc383c2adc382c298c382c2a9 | êNéì©Âé |
UHC | c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a9c382c28dc383c2adc382c298c382c2a9 | 횄짯횂혱횂짧N횄짯횂혱횂짤횄짭횂짤횂혥횄짯횂혱횂짤 |