同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2aa4cc383c2adc382c298c382c2aa59c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | ÃÂÃÂêLÃÂÃÂêYÃÂÃÂéìèà |
SJIS-WIN | c383c2adc382c298c382c2aa4cc383c2adc382c298c382c2aa59c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | テδュテつ佚つェLテδュテつ佚つェYテδュテつ佚つゥテδャテつィテ |
EUC-JP | c383c2adc382c298c382c2aa4cc383c2adc382c298c382c2aa59c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | ?足???捉L?足???捉Y?足???息?測?即? |
UTF-8 | c383c2adc382c298c382c2aa4cc383c2adc382c298c382c2aa59c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | êLêYé쨠|
UHC | c383c2adc382c298c382c2aa4cc383c2adc382c298c382c2aa59c383c2adc382c298c382c2a9c383c2acc382c2a8c382 | 횄짯횂혱횂짧L횄짯횂혱횂짧Y횄짯횂혱횂짤횄짭횂짢횂 |