同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2aa49c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a7c382 | ÃÂÃÂêIÃÂÃÂêNÃÂÃÂéìçà |
SJIS-WIN | c383c2adc382c298c382c2aa49c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a7c382 | テδュテつ佚つェIテδュテつ佚つェNテδュテつ佚つゥテδャテつァテ |
EUC-JP | c383c2adc382c298c382c2aa49c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a7c382 | ?足???捉I?足???捉N?足???息?測?則? |
UTF-8 | c383c2adc382c298c382c2aa49c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a7c382 | êIêNé짠|
UHC | c383c2adc382c298c382c2aa49c383c2adc382c298c382c2aa4ec383c2adc382c298c382c2a9c383c2acc382c2a7c382 | 횄짯횂혱횂짧I횄짯횂혱횂짧N횄짯횂혱횂짤횄짭횂짠횂 |