同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2aa44c383c2adc382c298c382c2aa54c383c2adc382c298c382c2a9c383c2acc382c2a9c382 | ÃÂÃÂêDÃÂÃÂêTÃÂÃÂéìéà |
SJIS-WIN | c383c2adc382c298c382c2aa44c383c2adc382c298c382c2aa54c383c2adc382c298c382c2a9c383c2acc382c2a9c382 | テδュテつ佚つェDテδュテつ佚つェTテδュテつ佚つゥテδャテつゥテ |
EUC-JP | c383c2adc382c298c382c2aa44c383c2adc382c298c382c2aa54c383c2adc382c298c382c2a9c383c2acc382c2a9c382 | ?足???捉D?足???捉T?足???息?測?息? |
UTF-8 | c383c2adc382c298c382c2aa44c383c2adc382c298c382c2aa54c383c2adc382c298c382c2a9c383c2acc382c2a9c382 | êDêTé쩠|
UHC | c383c2adc382c298c382c2aa44c383c2adc382c298c382c2aa54c383c2adc382c298c382c2a9c383c2acc382c2a9c382 | 횄짯횂혱횂짧D횄짯횂혱횂짧T횄짯횂혱횂짤횄짭횂짤횂 |