同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2adc382c29ac382c2a4c383c2acc382c2a9c382c28c4d | ÃÂÃÂæÃÂÃÂÃÂÃÂÃÂäìéÃÂM |
SJIS-WIN | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2adc382c29ac382c2a4c383c2acc382c2a9c382c28c4d | テδュテつ佚つヲテδュテつ堙つづδュテつ堙つ、テδャテつゥテつ勲 |
EUC-JP | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2adc382c29ac382c2a4c383c2acc382c2a9c382c28c4d | ?足???側?足?????足???造?測?息??M |
UTF-8 | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2adc382c29ac382c2a4c383c2acc382c2a9c382c28c4d | æÃÂÂäì©ÂM |
UHC | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2adc382c29ac382c2a4c383c2acc382c2a9c382c28c4d | 횄짯횂혱횂짝횄짯횂혳횂혗횄짯횂혳횂짚횄짭횂짤횂혣M |