同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2acc382c2a8c382c2a9c383c2adc382c29ac382c28f4d | ÃÂÃÂæÃÂÃÂÃÂìèéÃÂÃÂÃÂM |
SJIS-WIN | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2acc382c2a8c382c2a9c383c2adc382c29ac382c28f4d | テδュテつ佚つヲテδュテつ堙つづδャテつィテつゥテδュテつ堙つ舟 |
EUC-JP | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2acc382c2a8c382c2a9c383c2adc382c29ac382c28f4d | ?足???側?足?????測?即?息?足????M |
UTF-8 | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2acc382c2a8c382c2a9c383c2adc382c29ac382c28f4d | æÃÂÂ쨩ÃÂÂM |
UHC | c383c2adc382c298c382c2a6c383c2adc382c29ac382c282c383c2acc382c2a8c382c2a9c383c2adc382c29ac382c28f4d | 횄짯횂혱횂짝횄짯횂혳횂혗횄짭횂짢횂짤횄짯횂혳횂혧M |