同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2acc382c2b1c382c2a4c383c2acc382c2b1c382c2a0c383c2adc382c298c382c2a6c383c2acc382c2a8c382c289 | ìñäìñàÃÂÃÂæìèà|
SJIS-WIN | c383c2acc382c2b1c382c2a4c383c2acc382c2b1c382c2a0c383c2adc382c298c382c2a6c383c2acc382c2a8c382c289 | テδャテつアテつ、テδャテつアテつ?テδュテつ佚つヲテδャテつィテつ |
EUC-JP | c383c2acc382c2b1c382c2a4c383c2acc382c2b1c382c2a0c383c2adc382c298c382c2a6c383c2acc382c2a8c382c289 | ?測?賊?造?測?賊???足???側?測?即?? |
UTF-8 | c383c2acc382c2b1c382c2a4c383c2acc382c2b1c382c2a0c383c2adc382c298c382c2a6c383c2acc382c2a8c382c289 | 챤챠æ쨠|
UHC | c383c2acc382c2b1c382c2a4c383c2acc382c2b1c382c2a0c383c2adc382c298c382c2a6c383c2acc382c2a8c382c289 | 횄짭횂짹횂짚횄짭횂짹횂혻횄짯횂혱횂짝횄짭횂짢횂혟 |