同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a058c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a0 | ëñùëÃÂàXëñùëÃÂà|
SJIS-WIN | c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a058c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a0 | テδォテδアテつケテδォテつ淌つ?Xテδォテδアテつケテδォテつ淌つ? |
EUC-JP | c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a058c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a0 | ?束?賊?孫?束????X?束?賊?孫?束???? |
UTF-8 | c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a058c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a0 | ëñ¹ë Xëñ¹ë |
UHC | c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a058c383c2abc383c2b1c382c2b9c383c2abc382c29fc382c2a0 | 횄짬횄짹횂쨔횄짬횂혺횂혻X횄짬횄짹횂쨔횄짬횂혺횂혻 |