同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a4c382c2bec383c2a9c382c29bc382c2a9c383c2a9c382c282c382c2afc383c2a6c382c2afc382c296 | ëäþéÃÂééÃÂïæïà|
SJIS-WIN | c383c2abc382c2a4c382c2bec383c2a9c382c29bc382c2a9c383c2a9c382c282c382c2afc383c2a6c382c2afc382c296 | テδォテつ、テつセテδゥテつ崚つゥテδゥテつづつッテδヲテつッテつ |
EUC-JP | c383c2abc382c2a4c382c2bec383c2a9c382c29bc382c2a9c383c2a9c382c282c382c2afc383c2a6c382c2afc382c296 | ?束?造?他?息???息?息???俗?側?俗?? |
UTF-8 | c383c2abc382c2a4c382c2bec383c2a9c382c29bc382c2a9c383c2a9c382c282c382c2afc383c2a6c382c2afc382c296 | 뤾é©é¯毠|
UHC | c383c2abc382c2a4c382c2bec383c2a9c382c29bc382c2a9c383c2a9c382c282c382c2afc383c2a6c382c2afc382c296 | 횄짬횂짚횂쩐횄짤횂혴횂짤횄짤횂혗횂짱횄짝횂짱횂혯 |