同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a4c382c282c383c2a7c382c285c382c2aec383c2a9c382c286c382c2abc383c2abc382c2b3c382c295 | ëäÃÂçàîéÃÂëëóà|
SJIS-WIN | c383c2abc382c2a4c382c282c383c2a7c382c285c382c2aec383c2a9c382c286c382c2abc383c2abc382c2b3c382c295 | テδォテつ、テつづδァテつ?つョテδゥテつ?つォテδォテつウテつ |
EUC-JP | c383c2abc382c2a4c382c282c383c2a7c382c285c382c2aec383c2a9c382c286c382c2abc383c2abc382c2b3c382c295 | ?束?造???則???速?息???束?束?続?? |
UTF-8 | c383c2abc382c2a4c382c282c383c2a7c382c285c382c2aec383c2a9c382c286c382c2abc383c2abc382c2b3c382c295 | ë¤Âç ®é«볠|
UHC | c383c2abc382c2a4c382c282c383c2a7c382c285c382c2aec383c2a9c382c286c382c2abc383c2abc382c2b3c382c295 | 횄짬횂짚횂혗횄짠횂혚횂짰횄짤횂혛횂짬횄짬횂쨀횂혮 |