同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2adc382c29bc382c284c383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bb | ëàûÃÂÃÂÃÂëàîëàû |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2adc382c29bc382c284c383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bb | テδォテつ?テつサテδュテつ崚つ?δォテつ?テつョテδォテつ?テつサ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2adc382c29bc382c284c383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bb | ?束???損?足?????束???速?束???損 |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2adc382c29bc382c284c383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bb | ë »ÃÂÂ렮렻 |
UHC | c383c2abc382c2a0c382c2bbc383c2adc382c29bc382c284c383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bb | 횄짬횂혻횂쨩횄짯횂혴횂혙횄짬횂혻횂짰횄짬횂혻횂쨩 |