同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bbc383c2adc382c29bc382c285 | ëàûëàîëàûÃÂÃÂà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bbc383c2adc382c29bc382c285 | テδォテつ?テつサテδォテつ?テつョテδォテつ?テつサテδュテつ崚つ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bbc383c2adc382c29bc382c285 | ?束???損?束???速?束???損?足???? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bbc383c2adc382c29bc382c285 | 렻렮렻à|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2aec383c2abc382c2a0c382c2bbc383c2adc382c29bc382c285 | 횄짬횂혻횂쨩횄짬횂혻횂짰횄짬횂혻횂쨩횄짯횂혴횂혚 |