同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae5ac383c2abc382c2a0c382c2bbc383c2abc382c297c382c298 | ëàûëàîZëàûëÃÂà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae5ac383c2abc382c2a0c382c2bbc383c2abc382c297c382c298 | テδォテつ?テつサテδォテつ?テつョZテδォテつ?テつサテδォテつ療つ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae5ac383c2abc382c2a0c382c2bbc383c2abc382c297c382c298 | ?束???損?束???速Z?束???損?束???? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae5ac383c2abc382c2a0c382c2bbc383c2abc382c297c382c298 | 렻렮Zë »ë |
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2ae5ac383c2abc382c2a0c382c2bbc383c2abc382c297c382c298 | 횄짬횂혻횂쨩횄짬횂혻횂짰Z횄짬횂혻횂쨩횄짬횂혰횂혱 |