同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c287 | ëàûëàÃÂëàûëàà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c287 | テδォテつ?テつサテδォテつ?テつュテδォテつ?テつサテδォテつ?テつ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c287 | ?束???損?束???足?束???損?束???? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c287 | ë »ë Â렻렠|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2adc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c287 | 횄짬횂혻횂쨩횄짬횂혻횂짯횄짬횂혻횂쨩횄짬횂혻횂혝 |