同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2abc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29752 | ëàûëàëëàûëàÃÂR |
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2abc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29752 | テδォテつ?テつサテδォテつ?テつォテδォテつ?テつサテδォテつ?テつ由 |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2abc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29752 | ?束???損?束???束?束???損?束????R |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2abc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29752 | 렻렫렻ë ÂR |
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2abc383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c29752 | 횄짬횂혻횂쨩횄짬횂혻횂짬횄짬횂혻횂쨩횄짬횂혻횂혰R |