同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a6c383c2abc382c2a0c382c2bbc383c2a8c382c2acc382c299 | ëàûëàæëàûèìà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a6c383c2abc382c2a0c382c2bbc383c2a8c382c2acc382c299 | テδォテつ?テつサテδォテつ?テつヲテδォテつ?テつサテδィテつャテつ |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a6c383c2abc382c2a0c382c2bbc383c2a8c382c2acc382c299 | ?束???損?束???側?束???損?即?測?? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a6c383c2abc382c2a0c382c2bbc383c2a8c382c2acc382c299 | 렻렦렻謠|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a6c383c2abc382c2a0c382c2bbc383c2a8c382c2acc382c299 | 횄짬횂혻횂쨩횄짬횂혻횂짝횄짬횂혻횂쨩횄짢횂짭횂혲 |