同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a1c383c2abc382c2a0c382c2bbc383c2afc382c2bfc382c2a0 | ëàûëàáëàûïÿà|
SJIS-WIN | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a1c383c2abc382c2a0c382c2bbc383c2afc382c2bfc382c2a0 | テδォテつ?テつサテδォテつ?テつ。テδォテつ?テつサテδッテつソテつ? |
EUC-JP | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a1c383c2abc382c2a0c382c2bbc383c2afc382c2bfc382c2a0 | ?束???損?束???臓?束???損?俗?多?? |
UTF-8 | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a1c383c2abc382c2a0c382c2bbc383c2afc382c2bfc382c2a0 | 렻렡렻¢|
UHC | c383c2abc382c2a0c382c2bbc383c2abc382c2a0c382c2a1c383c2abc382c2a0c382c2bbc383c2afc382c2bfc382c2a0 | 횄짬횂혻횂쨩횄짬횂혻횂징횄짬횂혻횂쨩횄짱횂쩔횂혻 |